Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Marauders are feared because soldiers killed or captured by these lifeless monsters will be used as guinea-pigs for their dreadfuls experiments to learn how to entrap souls.
Avansati unitatea | Headhunter |
---|---|
Advances to: | Soulhunter |
Cost: | 36 |
HP: | 38 |
Movement: | 7 |
XP: | 70 |
Level: | 2 |
Alignment: | chaotic |
ID | BM Chaos Marauder |
Abilities: | skirmisher |
club impact | 6 - 3 corp la corp | ||
axe lama | 10 - 2 corp la corp | ||
spear foc | 7 - 3 la distanta |
rezistenta atacatorului vs | |
---|---|
lama | -30% |
foc | -20% |
impact | -20% |
foc | 0% |
aur | 0% |
la distanta | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Munti impasabili | 99 | 40% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |
Village | 1 | 60% |